In this week I started to modeling the details, bascially I did most of the high poly assets in 3dsmax, while some decors and chairs were complex so I finished them in Zbrush.
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| Chairs sculpted in Zbrush |
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| Ornaments sculpted in Zbrush |
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| Final assets sum up |
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| Wall/Floor/Stairs/Door/Gate/Beam/Column/Window |
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| References |
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| References |






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