This week I started to find the references to prepare for my block out.
Below was the based concept I planned to modeling, which had already get the permission from the auther.
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| Artstation - ZhongYang |
Since the project will be focus on bust, I tried to make some adjustment. Firstly, I planned not to modeling to mask and saved the polygon budget to modeling the weapon, because I felt that if I just make the bust, the outfit couldn't represent bounty hunter nicely, thus I decided to and the gun in the concept eventually.
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| Pose Reference |
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| Face Reference |
Below was the process while modeling head, I simply just block out a sphere as head and a cylender as the neck and started to sculpt the rest of them. While dealing with the nose, ears and mouth, I use move brush and dynamesh to complete them.





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