This week I focus on creating the plants in my scene. Below were some plants references I found and are easy to be seen in Morocco.
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| Reference |
I generated a cactus material and a foliage texture map in Substances.
| Cactus |
| Foliage Map |
I also made the spines ( middle bottom of the foliage map) in order to make the cactus looked real but after I added on the cactus models I found that they had so many tris so I didn't use it eventually.
Below was the material I made for the pots, I used it as a tiling material so that I could adjust the uv maps of different size pots and let them look harmonious but not all the same.
| Pot |
After I imported the materials in unreal I also used material instances to change the colors, so that the scene wouldn't look monotoned.
Here was the scene so far.


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